Mar 27, 2008

Labyrinth

I just finished a 3D dynamics class. In this class we got to simulate collisions, gravity, turbulence friction, and all sorts of other physics-intensive things. For my final I animated a labyrinth with a free rolling ball-- whose movement was calculated entirely by simulations. My instructor really liked the camera move. And props to Amanda for the idea to use Rachmaninov.

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